![]() Looks like Clint Eastwood from the Dirty Harry films, with a bit less hair and longer side burns. UPP AAC9A7 30 years old, 3 terms completed. Rucker-class Merchant ‘Far Horizons’ Ship Registration ID: 271156Ĭurrent Crew Members (Classic Traveller Stats): Now all that remains are the following crew, looking for additional crew to join them at a starport, at the same time as trying to work out what Ki’s background is and why she appears to be being followed. She has joined the crew and after being attacked by two military ships of an unknown type or identification, half of the original Far Horizons crew were killed. The crew (motley, of course) originally started with a Type-S Scout ship but part way along happened across an abandoned Rucker-class, with a mysterious female passenger, Ki. I call them ‘The Elite Traveller’ rules, where I used the Classic Traveller book 3 trading rules modified with additional encounters – its sort of inspired by the space trading game ‘Elite’ which I used to play on the Sinclair ZX Spectrum and Atari ST, hence the name. Over the past few years, I have been running a sort of solo game based around my own rules for trading and diversionary adventures. It also helps to work out the number of sections I have to count when specifying an extrusion. Most of sketch involves where the sections along an extrusion have to be modified, in order to make a curved surface. ![]() I felt that it would make the ship too aircraft-like and moved the to the top of the wing surfaces were almost in line with the top of the main body. The first sketch in the image above (top left hand corner) has the Rucker’s wings much lower than the final design. I’ve taken a couple of snapshots which I’ve repoduced here:. I’ve also found the original sketches of the Rucker I made when John Watts of Gypsy Knights Games commissioned me to design the ship back in 2012. ![]() The feet can be angled slightly to provide a flat ‘foot’ in respect to a tarmac’ed surface, for example at a space port. The rear feet have ‘pyramid’ studs to help provide grip once on the ground. The two back legs are telescopic, needed as they have a greater distance to cover before becoming level with the retracted front gear. The landing gear at the front is a couple skids that retract from the underside of the ship. I used this model for the cover of ‘ The Lost Girl’, where the ship is a matter of a few feet off the ground, kicking up dust just before touchdown. I suppose you could call them ‘designers notes’? I wanted to show the underside and what the landing gear looks like, which is missing in the SOCS16 book. She will be sorely missed.įollowing on from my last blog post reviewing the SOCS16 Rucker-class Merchant in case anyone is interested, I’ve taken some snapshots of the 3D views from my modelling software AC3D, which I used to build the original Rucker. She led a colourful life and I have a lot of respect for her talents and her artistic skills in acting and writing. ![]() Though I’ve never been a ‘fan’ of the Star Wars universe like I have other imaginary worlds, I’ve always enjoyed the films and was inmensely pleased to hear that the original characters were joining from SW:TFA onwards. First off, I’m truly saddened to hear of Carris Fishers passing earlier today.
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